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Hidden Skills Summary

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Hidden Skills Summary Empty Hidden Skills Summary

Post by Eardrum73 Mon Mar 31, 2014 9:05 am

Hidden Team Effects (Pinched this from TOS forums, by Nighteleven) Thought it would be good to have an easy find reference for hidden skills.

Initial Starter
Conditions : Minimum of having 3 in team
3 - Boost Recovery up to 130%
4 - Boost Recovery up to 140%
5 - Boost Recovery up to 150%

Remark : Only work within the same series & different type
Tips: Troy in team will boost the attack with recovery

Defensive Dragons
Conditions : Minimum of having 3 in team
3 - Boost attack up to 130%
4 - Boost attack up to 140%
5 - Boost attack up to 150%

Remark : Only work within the same series & different type
Tips: Nil

Elves witches
Conditions : Minimum of having 3 in team
3 - Boost HP up to 130%
4 - Boost HP up to 140%
5 - Boost HP up to 150%

Remark : Only work within the same series & different type
Tips: Nil

Witches
Conditions : Minimum of having 3 in team
3 - Boost Recovery up to 130%
4 - Boost Recovery up to 140%
5 - Boost Recovery up to 150%

Remark : Only work within the same series & different type
Tips: Similar as human starter, use with troy for additional damage. Final Evolved Witch is useful for high defense enemies.


Fate Sisters
Conditions : Minimum of having 3 in team
3 - Boost Attack up to 130%
4 - Boost Attack up to 140%
5 - Boost Attack up to 150%

Remark : Only work within the same series & different type
Tips: Nil

Paladin Humans
Conditions : Minimum of having 3 in team
Effect :
3 - 15% chance of critical
4 - 20% chance of critical
5 - 25% chance of critical
Condition : The paladins have to be in different elements in order to activate the hidden skills. (Attack and recovery have the chance to critical, after the critical activates, only 1 of the paladins will have get the critical)

Tips: Nil

Saurman & Gnome
Conditions : Saurman must be your leader + 4 Gnomes
Effects: Boost Attack of gnomes by 500%

Remark : Gnomes will get boost of 500% ( Special occasion might get boost of 1000% ) Saruman will not get the boost
Tips: Farm for evolved Gnomes and put the same element gnomes in team. Example - Saurman + 5 dark gnomes


Slimes
Conditions : Minimum of having 3 in team
3 - Boost Attack up to 130%
4 - Boost Attack up to 140%
5 - Boost Attack up to 150%

Remark :Only work within the same series & different type

Tips: Nil


Gluttonous Slime with Slimes
Conditions: Gluttonous Slime + 4 slimes (Can be the same type)
Effects: The CD effect are reduced by one. (Max CD 5 > 4)

Remark : The Max CD is only reduced by one.
Tips: Nil

Ethereal Dragons
Conditions : Minimum of having 3 in team
3 - Boost Attack up to 150%
4 - Boost Attack up to 175%
5 - Boost Attack up to 200%

Remark :Only work within the same series & different type. This effect is only for the lower the HP, the higher the damage at the cap of the bonus

Tips: Use it with DS Team


DS + ED
Conditions : Having including DS + Ethereal Dragons of the same elements As Leader
Effects: Boost attack of the same attribute by 130%

Remark :Only work within the same elements type of dragon

Tips: Mono dragon team

Sirius Team
Conditions : Having Solar + Lunar Sirius As Leader and Ally
Effects: Boost team damage by 6.25 x 1.5 = 9.375, Spinning time reduced to 1.5 seconds

Remark :Best farming team & attacks stats boost cards

Tips: Boost the base damage of Cancer, skill activated type of cards. This will allow u to increase the active ability of the type of cards. Example: Cancer in sirius team + troy activation will deal 390k of active skill damage (Tested)


Norse God
Conditions : Having both Leader & Ally set as the same Norse God
Effects : Increased chance of runes dropping (Same attribute as leader & ally) Enchanted runes damage increased from 40% to 50% damage


Tips: Use Tyr with Medea to have fire runes drop at an extremely high rate

Odin + Norse God
Conditions : Odin + Norse God
Effects : Convert Odin's element to the Norse God element. When used combined together with Norse God's ability, it changes the own runes + weakened Runes + Heart runes into enchanted runes of its own element.

Remark : Both Norse God must be the same elements. Must be level 50 and above. Must be 6* Norse God
Tips: Use Double Odin for maximum effect

*************************************************
7 * PR Norse *
Only PR Norse Leader.  Ally will not work
Norse Leader will trigger Odin to change attribute.
Everything is similar as the 6* version, hidden bonus is still 25% per runes (50% per additional)
The only difference is you do not need both leader to be norse leader. You only need one norse to change odin attribute
**************************************************


Diablo + Egg Elves

Skill 1
Conditions : Diablo + 3 Egg Elves
Conditions : Minimum of having 3 Egg Elves in team
3 - Boost healing up to 300%
4 - Boost healing up to 400%
5 - Boost healing up to 500%

Remark : The healing boost also trigger the healing damage. So, what ever over-heal will be damage effect.
Tips: Only when you set Diablo as your leader & the elves are 5* series

Skill 2
Conditions : Diablo + 4 or more elves type in team
Effects: When the HP is full, the HP will be reduced to 1 no matter the amount of damage

Remark : Only the first attack and your health is full, example: if the enemy attack u for 2 times, the first attack might reduce your HP to 1 or reduced your HP, you will die on the next attack as your HP is no longer full.
Tips: Use this with the egg elves + Pollux

Skill 3
Conditions: Diablo + Egg Elves
Effects: Within two rounds, any dissolve runes will be given 50% heart dissolve

Remark: Must be level 50 and above
Tips: Diablo + Egg elves has been known to be able to clear all type of stages including GM stages ( Proven by many players

Paladin Duck
Effect :
3 - 15% chance of critical
4 - 20% chance of critical
5 - 25% chance of critical
Condition : The paladin Ducks have to be in different elements in order to activate the hidden skills. (Attack and recovery have the chance to critical, after the critical activates, only 1 of the paladins will have get the critical)


Tips: Nil

The Greenery King & Paladin Duck
Conditions : Having Greenery King as Leader + 3 Duck paladin
Effect: When Duck Paladin's Skill triggers, The CD of Greenery King will reduce by one.

Remark :Paladin Duck's ability have a chance to cd immediately. This chance will trigger the effect. Must have at least 3 different type of duck attribute

Tips: Nil

Santa Clause + PR Humans + Elves
Conditions : Having Santa Clause as leader
Effects: PR Human's active when activated will increase the runes board by 3 rows & Have unlimited (Free ) movement within 15 seconds
Effects: Christmas elves will be able to have free movements within 15 seconds

Remark :This ability will only work with Santa clause as leader

Tips: Nil

Skill level Break down

Skill level / Rounds / Accumulated Battle rounds

2 / 16 / 16
3 /19 / 35
4 / 50 / 85
5 / 75 / 160
6 / 300 / 460
7 / 500 / 960
8 / 1800 / 2760
9 / 2500 / 5260
10 / 3000 / 8260
11 / 3000 / 11260
12 / 3000 / 14260
13 / 3000 / 17260
14 / 3000 / 20260
15 / 3000 / 23260

As you can see clearly the amount of battle rounds required is accumulative, hence when you reach the certain level, it is given the min number of rounds within that level.

Your skill level is based on your accumulative battle points.
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Eardrum73
Eardrum73
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