[Video] Apollo Greek, Micheal Lucifier, Luna, Minamoto and PR Yan - Transmigration of the Arcane
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[Video] Apollo Greek, Micheal Lucifier, Luna, Minamoto and PR Yan - Transmigration of the Arcane
As promised, Lj
Quick notes:
Basic info about ML teams:
Keep in mind that Madhead's description in ML's card is wrong. The actual active is: Micheal Lucifer absorbs 100% of all fiends' attack, and 50% of all light cards.
In addition - Luna will match ML's attack each round.
Simplified calculations assuming all cards have an attack of 1000 (which is of course, not accurate)
Apollo ML Luna Minamoto PR Yan Apollo Total Damage Multiplier
Begins as 1000 1000 1000 1000 1000 1000 6000 Default
ML active 500 400 500 (4000)* 0 500 500 6000(9500)* 1.583333
Luna activated 4000 4000 4000 4000 4000 4000 24000 4
* denotes how Luna will match ML's attack
ML and Luna basically acts as an enchantress effect when Ml's active is up (approx. 1.5-1.8x overall damage depending on how many fiends there are; i believe each fiend increases the multiplier by 0.83x).
Luna's active brings the multiplier up to between 4-5x (by making all gods and fiends match ML's attack)
ML/Minamoto's combined skill changes the enemy element to dark, and doubles the damage light cards deal to dark, bringing it to a total of a 3x multiplier when used.
Cooldowns of the cards in the video:
Apollo (amel 4) CD 12
ML CD 10 (max)
Luna CD 10
Minamoto CD 6 (max)
PR Yan CD 10 (max)
Ally: Apollo CD 10 (amel 4)
Video is sped up 1.5x.
Quick notes:
Basic info about ML teams:
Keep in mind that Madhead's description in ML's card is wrong. The actual active is: Micheal Lucifer absorbs 100% of all fiends' attack, and 50% of all light cards.
In addition - Luna will match ML's attack each round.
Simplified calculations assuming all cards have an attack of 1000 (which is of course, not accurate)
Apollo ML Luna Minamoto PR Yan Apollo Total Damage Multiplier
Begins as 1000 1000 1000 1000 1000 1000 6000 Default
ML active 500 400 500 (4000)* 0 500 500 6000(9500)* 1.583333
Luna activated 4000 4000 4000 4000 4000 4000 24000 4
* denotes how Luna will match ML's attack
ML and Luna basically acts as an enchantress effect when Ml's active is up (approx. 1.5-1.8x overall damage depending on how many fiends there are; i believe each fiend increases the multiplier by 0.83x).
Luna's active brings the multiplier up to between 4-5x (by making all gods and fiends match ML's attack)
ML/Minamoto's combined skill changes the enemy element to dark, and doubles the damage light cards deal to dark, bringing it to a total of a 3x multiplier when used.
Cooldowns of the cards in the video:
Apollo (amel 4) CD 12
ML CD 10 (max)
Luna CD 10
Minamoto CD 6 (max)
PR Yan CD 10 (max)
Ally: Apollo CD 10 (amel 4)
Video is sped up 1.5x.
larken- Posts : 69
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Join date : 2014-02-25
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